eLEARNING VOICEOVER by DAVID TOBACK
eLearning is rapidly evolving, and developers need to keep up with top performing trends to keep their learners engaged and improve retention. In the past, little attention was paid to the voiceover and unconnected and monotone performances were the result. Developers quickly found that learner’s attention span was closer to that of a Goldfish and engaging and authentic voiceover was needed in hopes of not lulling them to sleep and allow them to retain the information.
Today, authentic, engaging, fun, and relatable voiceover is a big part of keeping learner’s attention on the content and not on the back of their eyelids.
David’s authentic, friendly, and easy-going, voice does just that!
WHO NEEDS eLEARNING?
Short answer, everyone! eLearning has been adopted as an integral part of employee training and development in companies across every industry throughout the world.
Most eLearning focuses on two goals: learner retention or behavior change. These strategies allow companies to structure their learning content to match their strategic business objectives and KPI’s. Effective eLearning programs enable increased employee engagement, productivity, retention and decreases learning curve.
Major companies from financial and tax compliance, to technology and automotive industries trust David to help them achieve their eLearning goals.
ENGAGE THE LEARNER
Creating digital learning content that resonates with learners and delivers a positive impact is no easy task. Instilling curiosity, interest, and engaging them enough to want to learn rests solely on the ability of developers to create relevant and relatable learning programs.
No matter what type of eLearning program is being developed, ensuring the voiceover is conversational and natural is critical. This means writing a script that feels natural and how people would talk to each other.
Tone and pacing of the voiceover is crucial to achieving this. Learners respond better when listening to a narrator that is friendly, relatable, and personable. They connect with the narrator as a peer and not someone instructing them. Although the end-goal is to instruct, it’s how the content is delivered that makes the difference, and it’s a big one!
eLearning voiceover must be authentic. Learners need to believe what they’re listening to in order to keep their interest and retain the content. This also means the voiceover needs to be informative and relatable in order to build connection between the learner and narrator.
No matter if the narrative is first, second, or third person, authentic voiceover is established via tone and pacing. As described above, these factors enable an engaged learner, and the authenticity of the voiceover is the first building block.
A narrator that sounds like they are knowledgeable of the subject matter builds authenticity and helps build a connection that keeps the audience engaged and interested.
CURRENT LEARNING TRENDS
Adaptive Learning utilizes algorithms to adapt to the learner, this method delivers a more personalized learning experience providing a customized learning program that is effective and efficient with the end-goal of engaging the learner. This solution aims to cater to the individuals learning process by delivering personalized learning content that adapts to identified areas where a learner has shown improvement is needed.
Micorlearning is the “right-sized” and “right-timed” approach to eLearning. Creating content in small bite-sized modules helps target specific training goals that can be deployed quickly and easily. This strategy helps improve productivity and ROI by developing core skills and competencies in learners over time. By using small modules with interactive and engaging media, learners’ attention is kept longer, and content retention improves tremendously.
Gamification uses engaging activities to improve learners’ engagement to the content which increases productivity. Studies have shown that games trigger long-term memory which helps learners recall information. Games require learners to multitask, stimulating the mind and increasing attention vs just delivering the desired content to them.
Virtual Reality & Augmented Reality are rapidly growing and will be the future of eLearning. Virtual Reality is commonly used in teaching process and safety-related procedures. Taking cues from gamification, the stimulating nature of virtual reality engages the learner interactively. Augmented Reality also relies on this interactive stimulation but allows existing content to be improved upon by using graphic overlays and images that appear at designated times or milestones giving the learner a fun and exciting experience!
Mixed Reality, a combination of Virtuality Reality & Augmented Reality concepts, is a new modality that is receiving heavy interest and investment from top companies. Using technology to improve learner engagement and retention is a key factor in how the eLearning landscape will shape in the coming years.
ONLINE TEACHING CAN BE FUN!
Even though eLearning content is designed to communicate training and learning needs of organizations, it doesn’t have to be boring, and it shouldn’t be!
Most dread the thought of having to complete eLearning modules and see it as a necessity and something that is left until the last minute to complete. Instilling a sense of play at work through fun and engaging eLearning improves interest in the content and willingness to complete it. Designing learning content that is fun allows employees to HAVE FUN AT WORK!
With his friendly and outgoing personality, David brings the fun to the eLearning party in an engaging and authentic way! Find out why companies trust David to communicate their eLearning content!